Category

Innovation
PreschoolABA developed a digital, evidence-based training experience to help preschool teachers better understand and manage children’s behaviour. Work Package 3, led by Infinitivity Design Labs, focused on creating interactive, branching narrative modules that place teachers in realistic classroom scenarios based on the four functions of behaviour. Through research, interviews, and collaboration with European partners, the...
Read More
At Infinitivity Design Labs, we believe in human-centric design and the meaningful use of technology in learning. That’s why we are proud to be a key partner in the Virtual Auditorium project, coordinating the development of its central tool: an intelligent Moodle plugin. This plugin is the bridge that brings advanced AI analytics directly into...
Read More
One of the most innovative elements of the SafeOnline project is the Interactive Learning Module, developed and delivered by Infinitivity Design Labs. This module takes cyberbullying education beyond traditional information-based approaches by placing students in realistic, scenario-driven learning experiences. Designed for students aged 10–14, the interactive simulator allows learners to explore common online situations where...
Read More
Equal GEMS is a project co-funded by the Erasmus+ Sport programme, aimed at promoting gender equality through physical education at school. The project involves schools and sports organisations from four countries (Italy, Portugal, Ireland and Hungary), with the aim of enhancing female participation, strengthening the skills of teaching staff and promoting more inclusive (formal and...
Read More
In a physical classroom, a teacher can see a confused look, a raised hand, or an engaged nod. In a virtual setting, these cues are often lost. This is why one of the key pillars of the Virtual Auditorium project is the development of a Quality of Interaction (QoI) metric. QoI moves beyond simply tracking...
Read More
A central pillar of the SafeOnline project is its innovative digital learning environment—and this is where Infinitivity Design Labs (IDL) has played a leading role. As the partner responsible for the design, development, and integration of core digital outputs, IDL has transformed the project’s educational vision into a practical, engaging, and user-friendly online experience. IDL...
Read More
The landscape of education is shifting. While online learning has become a necessity, it often lacks the dynamic, real-time feedback of a physical classroom. How do we bridge this gap and create digital learning environments that are not just accessible, but truly engaging? Enter the Virtual Auditorium project. This forward-looking Erasmus+ initiative, coordinated by TU...
Read More
SafeOnline is the result of strong collaboration between educational institutions, research centres, NGOs, and digital innovation experts from across Europe. Each partner brings unique expertise, ensuring that the project’s outputs are inclusive, evidence-based, and adaptable to different school contexts. This European partnership allows SafeOnline to address cyberbullying from multiple perspectives—pedagogical, technological, social, and cultural. By...
Read More
QRiosity Park is an exciting new initiative that seeks to transform urban green spaces into dynamic learning environments. By engaging both educators and students through an innovative mobile app, the project promotes environmental education and encourages active learning. In an age where children are becoming increasingly digitalized and disconnected from nature, QRiosity Park aims to...
Read More
The iStream project recently held its kick-off meeting in Ancona, Italy, on January 27-28, 2025. The initiative aims to bridge the gap in digital competencies within the media and journalism sectors by enhancing higher education curricula. Partners, including universities from Poland, Italy, Cyprus, and France, discussed the development of immersive journalism training, a new curriculum,...
Read More
1 2 3 4 5