Category

Learning
Across Europe, educators are reimagining what learning can look like outside the traditional classroom. The QRiosity Park project, supported by partners from Greece, Bulgaria, North Macedonia, and France, is leading this movement by transforming urban parks into interactive educational spaces through digital storytelling, gamification, and outdoor exploration. At the heart of this initiative is the...
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Infinitivity Design Labs Launches Two Innovative Training Courses on Artificial Intelligence and Big Data for the European TEX4.0 Project Paris, France — 22/10/2025 — Infinitivity Design Labs is proud to announce the launch of two new educational modules — Artificial Intelligence in the Textile Industry and Big Data for Textile Innovation — developed as part...
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In an era where digital transformation is reshaping education, IDL presents the ePhyLi platform, which we have created as part of the Erasmus+ Sport-funded ePhyLi project. What is all about? That comprehensive e-learning resource is designed to enhance physical literacy (PL) and promote healthy, active lifestyles among university students. A Multilingual, Multi-Device Learning Portal Tailored...
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Project Start Date: 01/04/2024  Project End Date: 31/04/2026 Project total Duration: 24 months Project Number: 2023-2-PL01-KA220-YOU-000171409 The aim of MOBIUS is to stimulate the activity of young people in the field of social innovation on a local, national, and European scale by promoting the role and development of competencies, providing relevant tools, and sharing experiences...
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In today’s dynamic classrooms, educators face a multitude of challenges, and supporting students with autism spectrum disorder (ASD) is a crucial skill. At Infinitivity Design Labs, we’re passionate about empowering educators, and that’s why we’re thrilled to be part of the PreschoolABA project, an Erasmus+ project focused on Applied Behavior Analysis (ABA) strategies. But wait,...
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IDL is joining the TEX4.0 project by helping design intrinsically motiviating learning experiences! The project is an innovative initiative designed to revolutionize vocational education and training (VET) in the textile industry. At its core, the project aims to develop a tailored curriculum that addresses the specific needs of VET trainers and learners in the realm...
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In his book Futuredays: A Nineteenth Century Vision of the Year 2000, Isaac Asimov chose to publish designs of artists, who at the beginning of the twentieth century, tried to imagine how the world be a hundred years later. One of the designs were dedicated to future of education. The artist imagined classrooms, where students would not...
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Romain Gibert recently posted an interesting article on his blog: [here] There are no technical standards when it comes to format and compatibility with elearning. SCORM has been the de-facto model for interoperability and compatibility among elearning tools and systems. Moreover, SCORM oversees how elearning modules and learning management systems communicate with each other. For...
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