Category

Learning
Early childhood behaviour management training for preschool teachers through a digital gameWP3: Interactive Learning Modules – Branching ScenariosWP Leader: Infinitivity Design Labs (France)Project: PreschoolABA | 2023-1-IE01-KA220-SCH-000152387 Digital learning has the power to reshape how we train and support educators. In PreschoolABA, this potential comes to life through the development of four immersive learning modules that...
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A key outcome of the SafeOnline project is its comprehensive e-learning platform, designed to bring together all educational resources, tools, and learning activities in one accessible digital space. Infinitivity Design Labs (IDL) led the development of this platform, translating the project’s pedagogical vision into a robust, user-centred online environment. The SafeOnline platform was developed using...
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In an increasingly digital and fast-paced world, Traditional Sports and Games offer a valuable reminder of the importance of human connection, shared experience, and cultural continuity. REMIND was developed to explore how these practices can continue to play a meaningful role in contemporary society. Rather than treating traditional games as nostalgic remnants of the past,...
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Traditional Sports and Games are more than recreational activities; they are expressions of identity, history, and community life. Across Europe, these practices have shaped local cultures for centuries, yet many remain vulnerable due to modernization and changing lifestyles. REMIND was created to address this challenge by recognizing the value of traditional games and exploring their...
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Early childhood behaviour management training for preschool teachers through a digital gameWP3: Interactive Learning Modules – Branching ScenariosWP Leader: Infinitivity Design Labs (France)Project: PreschoolABA | 2023-1-IE01-KA220-SCH-000152387 Understanding and managing children’s behaviour is one of the most important responsibilities in preschool education. Yet it is also one of the most challenging. PreschoolABA set out to address...
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PreschoolABA developed a digital, evidence-based training experience to help preschool teachers better understand and manage children’s behaviour. Work Package 3, led by Infinitivity Design Labs, focused on creating interactive, branching narrative modules that place teachers in realistic classroom scenarios based on the four functions of behaviour. Through research, interviews, and collaboration with European partners, the...
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The REMIND App brings together education, community engagement, and cultural exchange in one integrated digital platform. It was developed to support the REMIND project’s objectives while also creating a space that could continue to serve users beyond the project’s lifetime. One of the core elements of the App is its educational component. Users can access...
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A central pillar of the SafeOnline project is its innovative digital learning environment—and this is where Infinitivity Design Labs (IDL) has played a leading role. As the partner responsible for the design, development, and integration of core digital outputs, IDL has transformed the project’s educational vision into a practical, engaging, and user-friendly online experience. IDL...
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The REMIND App was created as a central digital space where people interested in Traditional Sports and Games can meet, learn, and share knowledge. More than just a technical tool, it represents a new way of connecting communities, organisations, and individuals who are committed to safeguarding and promoting cultural heritage. From its conception, the App...
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SafeOnline is the result of strong collaboration between educational institutions, research centres, NGOs, and digital innovation experts from across Europe. Each partner brings unique expertise, ensuring that the project’s outputs are inclusive, evidence-based, and adaptable to different school contexts. This European partnership allows SafeOnline to address cyberbullying from multiple perspectives—pedagogical, technological, social, and cultural. By...
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